Guilty Gear Strive Update 1.11 Patch Notes – Nov 29, 2021

Guilty Gear Strive Update 1.11 Patch Notes – Nov 29, 2021

Guilty Gear Strive Update 1.11 Patch Notes are available now with the full update arrving on the 30th. Changes in the update include happy chaos character, battle fixes, network changes and more. The full list of changes can be seen below.

Guilty Gear Strive Update 1.11 Patch Notes

New Adition

  • Added Happy Chaos as a playable character
    • Available for Season Pass 1 owners since November 30, and available for separate purchase from December 3.

Battle

  • Fixed a bug where characters would sometimes behave strangely after a successful throw clash.
  • Fixed a bug where the character would be blown back in a different direction depending on the direction they were facing after being with with a Psych Burst or Roman Cancel while their position completely overlaps with the opponent.
  • Fixed a bug where with unnatural behavior occurring after activating Roman Cancel directly after inputting the dash button.

Network Mode

  • Added “Room Customization” to Player Match.
  • You can customize your player room by selecting Network > Player Match > Room Customization from the menu.
  • Added a fishing option exclusively for Room Customization items.

CHARACTERS

Chipp Zanuff

  • Fixed a bug where Chipp would sometimes land during the motion.

Jack-O

  • Fixed a bug where Jack-O would be unable to attack a Servant at a certain timing after the Servant lands.
  • Fixed a bug where sometimes Servants would be erased by Jack-O’s attacks.
  • Fixed a bug where Servants would take an unintended trajectory after being hit by Jack-O’s Standing Close Slash or Standing Far Slash after the update to Version 1.10.

May

  • Fixed a bug with the Wall Break value scaling after the Version 1.10 update.

Potemkin

  • Fixed a bug where the hitbox would remain after it should no longer be active.

Ramlethal Valentine

  • Fixed a bug where her swords would behave strangely under certain conditions such as after a successful throw clash, etc.

Zato-1

  • Fixed a bug where the opponent would move to an unintended position after activating a Roman Cancel directly after being successfully grabbed by this move.

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