Returnal All Enemies

Welcome to the all enemies page of the xlunargaming returnal wiki guide for PS5. A place to discover all the enemy types in the game what to look out for in each biome and how to defeat the enemies as easily as possible.
Returnal Overgrown Ruins Enemies

Atropian Turret
“A stationary gun turret presumably used as a defense against native fauna and [UNKNOWN REFERENCE]. It lies waiting in a compacted state until it detects a threat in its vicinity.” Despite what you think that means, there’s a good chance when you find it, it will have already detected a threat — the other threat being the enemies in the room.
Broken Tripod
“A ground-based machine with three legs and two arm-like cannons, which are now defunct.” There really is no threat with these enemies as their weapons systems are defunct.
Kerberon
“A medium-sized quadruped with a lizard-like torso and head, but with feed and mane made of long, tentacle-like limbs.” These look like alien dogs and the best way to tell them apart from their deadlier, tougher cousin — the Kerberonyx — is the color of their flow. Kerberons glow blue while Kerberonyxes glow orange.
Kerberonyx
“Genetically near-identical to Kerberons, but some [CORRUPTED TEXT] seem to cause an individual to mutate, becoming larger, more damage-resistant and able to spit a higher amount of projectiles in one expulsion.” You can tell an enemy is a Kerberonyx and not a Kerberon because it won’t glow blue like a Kerberon — it’ll glow orange.
Lamiadon
“A flying creature with thin, ragged membranes only partially attached to long, bony extrusions from its main torso, which is snake-like in appearance.” It’s a flying, winged enemy who will charge at you relentlessly. The thing to look out for is the moment it spreads it wings out, shaping its body straight up and down. This means it’s about to charge at you.
Mycomorph
“A large fungus-like entity that incorporates biomatter from [REFERENCE UNKNOWN] in a tall, humanoid shape. It can launch both similar substance projectiles as observed in other fauna in this environment (that’s code for energy orbs that damage you) as well as its own spores, which stick to the target and slow its movement.”
Strixera
“A winged entity with a large central mass that is almost completely devoid of bone structure. The most prominent part of the mass is a blue luminescent sack containing several multipurpose organs.” The “blue luminescent sack,” coincidentally (or actually, not coincidentally at all) is your target — shoot these to do the most possible damage to them and with the proper aim, they’ll go down before you even finish your weapon’s clip.

Titanops
“A large bipedal creature, with a left arm completely made of [DATABASE MISMATCH] and a right arm with an embedded, blade-like bone structure.” Looking at the Titanops, you can probably tell what your threats are: that right arm that’s essentially a massive axe and the tentacles that can whip you around.