Dead Island 2 Zombies: All Enemies & Boss Fights

Dead Island 2 Zombies – The most common enemy in Dead Island is the infected. These enemies were once human but have been transformed by the virus that has spread across the island. Infected move slowly and attack with their fists. Walkers are another type of infected, but they move faster than the standard infected and attack with their teeth and claws.
Thugs are large, muscular infected humans that can deal heavy melee attacks and take a lot of damage. Suiciders are infected humans that have been rigged with explosives. They run at the player and will explode when they get close. Floaters are infected humans that have mutated to the point where they can shoot a projectile vomit at the player from a distance.
Rams are large infected humans that are incredibly strong and can charge at the player with a devastating attack. Butchers are infected humans that have been outfitted with makeshift weapons like machetes and axes. In addition to these human enemies, the island is also home to infected animals such as wolves and crocodiles that will attack the player.
In order to survive in Dead Island 2, players must learn to use a variety of weapons and skills effectively. The game requires players to use different tactics to defeat each type of enemy, making it a challenging and engaging experience for players. Overall, Dead Island offers a diverse set of enemies that keep players on their toes throughout the game.
Dead Island 2 Boss Fights

Dead Island 2 Zombies
Common Enemies
- Shamblers: found everywhere, most common type
- Walkers: found everywhere, most common type
- Runners: found everywhere, most common type
Special Enemies
- Burning Walkers: found in The Metro, keep following the path after fast travel room until going through some trainwrecks
- Burning Runners: found at Venice Beach, at the Beach in the west, behind the military base (near the water, south-west corner behind the military base)
- Shocking Walkers: found in Bel-Air on Alpine Dr (one road down from HQ)
- Shocking Runners: found in The Metro, can spawn in corridor immediately after fast travel room
- Spiky Walkers: in Ocean Avenue, in the building in the center of the map between Venture Walk & Stocker Plaza (glass building), also can spawn in Beverly Hills at the north-east edge of the area where a Slobber Hotspot is
- Spiky Runners: in The Pier on the little sandy path east behind the fast travel building, also can randomly spawn in parking lot outside Halperin Hotel (sometimes pops out of manholes)
- Riot Gear Walkers: found in The Pier, on The Pier itself (north-east corner of wooden pier, near the crashed military helicopter)
- Insect Swarm Walkers: found in Bel-Air, on Access Rd 780 outside the HQ
- Caustic-X Walkers: found in Brentwood Sewers, in the room in the center of that area where a Slobber Hotspot is. Also in Ocean Avenue, at the entrance of the lab where the mutator boss fight takes place in the story (north-east corner of Ocean Avenue)
- Hydration Walkers: found in Ocean Avenue, at the entrance of the lab where the mutator boss fight takes place in the story (north-east corner of Ocean Avenue)
- Incendiary Walkers: found at Venice Beach, at the Beach in the west, behind the military base (near the water, south-west corner behind the military base)
- Grenadier Walkers: found at Venice Beach, at the Beach in the west, behind the military base (near the water, south-west corner behind the military base), also can spawn in Beverly Hills on the hilly path north-east of the fast travel building just south of a Slobber Hotspot
- Hazmat Runners: found in Hollywood Boulevard in the room where the final boss fight of the story took place (can return after story), also in The Pier in the military compound in the south-east corner
- Hazmat Walkers: found in Hollywood Boulevard in the final corridor behind fast travel room, also in The Pier in the military compound in the south-east corner
- Firefighter Walkers: found in The Metro, follow the path past the fast travel room to find it between Fire Slobber and Inferno Crusher, also in Ocean Avenue in front of the mall where the fast travel is
- Eat Couriers: found in The Metro, also in Brentwood Sewers shortly after fast travel map there
Apex Enemies
- Crushers: Located at the Crusher Hotspot in Beverly Hills
- Inferno Crushers: Found in The Metro, on the path after the fast travel room along with Firestorm Slobber
- Bursters: Located at the Burster Hotspot in Beverly Hills
- Slobbers: Found at the Slobber Hotspot in Beverly Hills
- Putrefied Slobbers: Can appear at the Slobber Hotspot in the north-east corner of Beverly Hills (spawned for me after the story, might not spawn earlier). Also, sometimes spawns in the parking lots outside Halperin Hotel.
- Firestorm Slobbers: Found in The Metro, on the path past the fast travel room with Firestorm Crusher
- Screamers: Located at the Screamer Hotspot in Beverly Hills
- Voltaic Screamers: Found at The Pier in the arcade (respawns upon fast travel). Also, one can spawn underneath the Pier accessed from the beach in the south of the map.
- Butchers: Found at the Hotspot in The Metro & The Pier
- Vicious Butchers: Located in Hollywood Boulevard, at the very beginning of the area in the Metro section underground
- Mutators: Found at the Hotspot in The Metro
More Dead Island Guides
- Dead Island 2 Ninja Challenge – Easy Way To Complete It!
- Dead Island 2 Review – Pro’s & Con’s
- Dead Island 2 All Keys, Safes & Lockboxes
- Dead Island 2 Skill Cards: All Numen Skill Card Locations
- Dead Island 2 Journals: All Journal Collectible Locations
- Dead Island 2 Zombies: All Enemies & Boss Fights
- Dead Island 2 Weapons: Guns, Crafting & Mod Blueprints
- Dead Island 2 Quests: All Missions and Side Missions
- Dead Island 2 Achievements: All Trophies & Achievements List
For more useful and helpful guides, check out our Dead Island Wiki where all of our guides and lists are found. Every guide has a link to video walkthroughs to help you discover everything in the game and get 100% completion including all story achievements/trophies, collectibles and secrets.