Borderlands 3 End Game Content Revealed

Borderlands 3 end game content has been announced which includes the return of True Vault Hunter Mode.

Guardian Rank, which is an evolution of the Bad-ass Rank mechanic introduced in Borderlands 2, and introduces the new Mayhem Mode which provides gameplay changing randomness to the Borderlands experience.

Borderlands 3 end game​ details
borderlands 3 end game


Beating the campaign unlocks a crucial component of Borderlands 3’s endgame: Guardian Rank. You can unlock incremental stat improvements that apply to all your Vault Hunters. But Guardian Rank reinvents this mechanic by providing the opportunity for some powerful buffs atop all the smaller bonuses. Spending a Guardian Token lets you choose one option from a total of six randomly selected stats, two from each tree, from a total list of 17 helpful varieties:  


  • Critical Damage
  • Grenade Damage
  • Gun Damage
  • Gun Fire Rate
  • Melee Damage
  • Vehicle Damage


  • FFYL (Fight For Your Life) Duration
  • FFYL Movement Speed
  • Max Health
  • Shield Capacity
  • Shield Recharge Delay
  • Shield Recharge Rate


  • Accuracy
  • Action Skill Cooldown
  • Luck (Rare Drop Rate)
  • Recoil Reduction
  • Reload Speed


When you’re ready for the next step up in difficulty, beating the story campaign also unlocks True Vault Hunter Mode, which is Borderlands 3’s take on New Game+. As you’d expect from a challenge befitting a True Vault Hunter, the enemies will be tougher and the loot will be better compared to your Normal mode conquests. Your character’s mission progress is unique to Normal or True Vault Hunter playthroughs, but your Vault Hunters’ stats and equipment are shared across both modes.

Mayhem mode


Mayhem Mode has the power to change the entire universe of Borderlands 3. Upon completing the story campaign, you’ll activate a mysterious terminal aboard Sanctuary III that can enable three difficulty levels: Mayhem 1, Mayhem 2, or Mayhem 3. Taking on one of these Mayhem Modes ups the ante on risks and rewards across all worlds: enemies get increased health, shields, and armor, while you get bonus cash, Eridium, experience gains, and chances for better loot. Jumping straight into Mayhem 3 is basically a death sentence; instead, you should start at Mayhem 1 and work your way up to higher difficulties once you’ve acquired enough upgraded gear.

Anointed Weapons

On top of the tougher baddies, Mayhem Mode applies Mayhem Mods to any planet you visit, which force you to adapt to new playstyles and combat approaches in response to a random selection of modifiers. For instance, you might get Mayhem Mods like Savage, where all enemies deal more weapon damage, or You’re a Wizard, which reduces the damage players do with normal bullets but increases their elemental damage by the same amount; the set of Mayhem Mods you’ll encounter are viewable from the map screen.

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